Package <Unnamed>

Interface Summary
DigitalPicture Interface to describe a digital picture.
ModelDisplay Interface to used to communicate between a model and its display Copyright Georgia Institute of Technology 2004
 

Class Summary
AnimationPanel Class to show a frame-based animation
ArraySorter Class ArraySorter has an array and can do different sorts on it
ButtonPanel Class that holds the buttons for the movie player
Cartoon Class to create a cartoon out of a picture
ColorChooser A class to make working with a color chooser easier for students.
ColorSquares Class that demonstrates creating buttons with different colors in a panel
ComicPanel Class to create a comic panel.
ComicStrip Class to display a comic strip.
ConfusedTurtle  
DatabaseManager Class that handles the connection with the database
Deer Class that represents a deer.
DrunkenTurtle  
FileChooser A class to make working with a file chooser easier for students.
FrameSequence Class to save frames in a movie to a directory.
FrameSequencer Class used to save frames in a movie to a directory and show frames from a movie.
Geometry Class to hold methods for doing simple geometry All methods are static (class) methods.
Greeter Class to show how to define a very simple class.
HourlyWorker  
ImageDisplay Class to display an image and the current location with a + sign Copyright Georgia Institute of Technology 2004
MidiPlayer Class that knows how to play notes using the midi standard Copyright 2004 Georgia Institute of Technology
MoviePlayer Class that can play movies from multiple frames
NumberGuessGame  
PathSegment This class represents a displayable path segment it has a color, width, and a Line2D object Copyright Georgia Institute of Technology 2005
Pen Class to represent a pen which has a color, width, and a list of path segments that it should draw.
Picture A class that represents a picture.
PictureExplorer Displays a picture and lets you explore the picture by displaying the x, y, red, green, and blue values of the pixel at the cursor when you click a mouse button or press and hold a mouse button while moving the cursor.
PictureFrame Class that holds a digital picture and displays it.
Pixel Class that references a pixel in a picture.
Playback The class Playback extends from Thread and allows for playback of a simple sound.
Searcher Class that demonstrates search algorithms
SimpleInput Class to make it easy to get input from a user using JOptionPane Copyright Georgia Institute of Technology 2004
SimpleOutput Class to make it easy to do output to the user using JOptionPane Copyright Georgia Institute of Technology 2004
SimplePicture A class that represents a simple picture.
SimpleSound The SimpleSound class is an implementation of the Java Sound API specifically designed for use with students.
SimpleTurtle Class that represents a Logo-style turtle.
SlideShow  
SlowTurtle  
Sound Class that represents a sound.
SoundExplorer This class allows you to explore a Sound.
SoundSample Class that represents a sample of a sound.
SoundTest A JUnit test case class.
SpeechBalloon SpeechBalloon: this is used to represent objects in comic strips which are used to show what a character is saying.
Student  
TConversionTool  
Test Class for simple testing Copyright Georgia Institute of Technology 2004
TextBalloon TextBalloon: this is used to represent objects in comic strips which are used to show what a character is saying or thinking.
ThoughtBalloon ThoughtBalloon: this is used to represent objects in comic strips which are used to show what a character is thinking.
Turtle Class that represents a turtle which is similar to a Logo turtle.
TurtleTest  
Wolf Class that represents a wolf.
World Class to represent a 2d world that can hold turtles and display them Copyright Georgia Institute of Technology 2004
 

Exception Summary
SoundException Class to use to report a sound exception Copyright Georgia Institute of Technology 2004